Wednesday, March 20, 2013

Gatecrash Draft #11 - Dimir Mill


2 comments:

  1. well Round 2 Game 1 I think you could hvae played it much better on the turn before your last instead of the mortus strider you should've played Agoraphobia and Rogue activating the aberration twice then in blocks sac the rogue with informer for another mill. on your turn you then can play strider and sac the rest to mill him out.

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  2. And game 3 again...you really need to count, I think you could've played differently. You let the Swimmer through and instead of saccing the Skulk to Informer you played Rapid Hybridization for basically not much extra value. Then on your final turn you just need to play strider, sac, strider, sac and ultimately sac the Informer for a sure mill-kill

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